Mechanical objects in a hallway, camera slowly moving to the right and the main lights flicker while turning on.
A team based project from during my final year of university where I worked with a team of 8 to create four high quality scenes.
I was in charge of this hallway scene and did the upper pipe section modelling, texturing, scene assembly, lighting, and the final rendering/compositing of the shot. The looks were based on previously existing assets by Rex Hsu [https://www.artstation.com/artwork/xYQ692] which we were tasked to closely replicate in terms of appearance.
This was my first project where I used Nuke properly in my workflow, though minimally, and I found it quite intuitive and I hope to employ it more in future projects.